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DragonQ
SC2H Seraph
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posted 23 August 2009 04:35 PM EDT (US)
Some cool new stuff here folks. Let's try to break it down sensibly:
Blizzard's design chief Rob Pardo revealed the StarCraft II Marketplace - a place where members of the community can provide or sell content such as maps and mods. However, only "a portion of the revenue" from Premium maps would go to the creator. Also note that this will unlikely be available as soon as the game is released because they do not want this feature to delay the release date. A new official FAQ has been released but it doesn't contain much new information. The new Battle.NET will have a new ranking system according to Blizzard's executive vice president of game design, Rob Pardo:One of the detriments of the old Battle.net was that matchmaking often pitted veteran gamers against those just learning to play. To alleviate this issue, Pardo introduced a new ranking structure that divided the player base into leagues. After between 10 and 12 games, players will be fitted into a league, where they are ranked against competitors of equal skill. Because of the new persistent profiles, players will also be prevented from gaming the system. Also, multiplayer play will have modes for non-competitive play as well as competitive play. Each of the competitive play leagues mentioned above will contain 100-person divisions, allowing you to compete for the top of your division every season. Like Age of Empires 3, only one online account will be allowed per product key. A new chat system will allow players to communicate with those playing other Blizzard games as well as fellow StarCraft II players. Another Rob Pardo quote regarding LAN play:There's a few legitimate cases that we're going to try and address over time. Location-based tournaments, or let's say I'm in a dorm with a firewall or something like that, hopefully there's a way to determine that and maybe start a peer-to-peer game. Again from Rob Pardo:...the Starcraft II map editor will be more powerful than that which was available in Warcraft III. Which leads on to... Dustin Browder, the lead designer of StarCraft II, had some comments about StarCraft II's map editor. Apparently it's "the most powerful piece of software on the planet". Sounds impressive, obviously. It was shown that the editor allows first-person game creation, including the little but important things like custom UIs and inventory systems. Crazy. An exclusive StarCraft II poker set has been announced here.
Whew. Hey girl from over here your butt looks soft, maybe if I could touch it I could tell if it's soft. Tell me if it's soft cos I'd really like to touch it, and then I'll show you my penis. Hey pretty girl, did ya go to college, did you get your BA, with all that knowledge? I like your boobies in your shirt, please let me show you my penis.
"One way or another, you've killed a lot of my friends today. In fact, you may never get on my good side again."
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