The descendants of outcasts from Earth, the Terrans are the relative newcomers to the Koprulu Sector. Thousands of light-years from their ancestral homeworld, these hardy humans have struggled with cycles of unification and warring. Recent events have torn apart the dominating power, the Confederacy, on Tarsonis and put in place the revolutionary Dominion government. Even now, the Terrans are forced to be at odds with each other, and with the strange races constantly vying for control of the space.
The adaptability of the Terrans and their well-rounded nature make them a preferred civilization by many players. Terrans are highly mobile – many of their buildings can literally fly. Additionally, their building activities require no special terrain or proximity to an “anchor” building. These traits make the Terrans able to move swiftly to different resource spots, and also help them to quickly build a base to defend a critical location.
The Terrans’ units are often tough and able to stand alone. The Marine is one such unit; cheap and fast to produce, the Marine is the backbone of the Terran military. Many Terran units follow this paradigm, and a moderately-sized group of infantry units can often take out a much larger enemy force. They also support a varied airborne division that can attack both ground and air targets.
The most powerful units in the Terran arsenal include the Ghost and the Battlecruiser. The nuclear strikes delivered by Ghost infiltrators can devastate an enemy base, leaving the opponent frantically struggling to recover from incredible losses. Additionally, the Battlecruiser can provide the punch against heavy units that is often needed in the Terran assault strategy.
Unfortunately, as a price paid for their efficient, mechanical ways, the Terrans often have to add on components to their facilities to allow for the production or upgrade of some of their most powerful units. Still, for a wise player, the Terrans can dominate and control the battlefield.
Part I (Ancient History)
Part II (Modern History)
The transition from the 20th to 21st Century started easily enough. The much-feared Y2K bug did not bring about the end of the human race. However, less than two years into the millennium, the specter of global terrorism reared its head. The resulting backlash sparked off a wave of research into new technologies, from alternative fuels to faster computer systems to new weapons. Radical technologies, inconceivable by some of even the most fertile imaginations, began to become common place. Soon, even the most destitute states had access to advanced computers that only a decade prior were limited to the fantasies of technicians in first-world nations. The fall of communism in the Eastern Nations marked a frightening new chapter of technological research as nuclear weapons fell into the pockets of dictators, despots, tyrants, and democrats. The power structure of the Old World began to break down. No longer did acquisition of capital and might matter when everyone had The Bomb.
Change was also brewing in the very form man took. Sciences such as cloning, cybernetics, and genetic splicing quickly gained popularity despite the conservative railings of militant humanist and hard-line religious groups. Countless humans were cybernetically altered with implants. Others had their very genetic code altered, often developing abilities ranging from merely heightened sense to advanced telepathy.
To many fundamentalist factions, secular and religious, it looked as if humanity’s end time had come.
The technologies continued to evolve and propagate. Populations soared as more children survived births that years prior would have been a death sentence. The elderly lived longer, centagenarians becoming commonplace. By the 23rd Century, the Earth was overflowing with twenty-three billion humans vying for living space. Pollution, resource shortages, and fuel crises were rampant. The world, and human civilization itself, teetered on the edge of a precipice, the tensions over political feuds, genetic experiments and cybernetic augmentations threatening to bring mankind to its knees.
Finally, the powder keg exploded as many core international economic systems collapsed. Atrocities were committed by both the corporate sector and the humanist factions, forcing global police actions. Media coverage, slanted as it had been for centuries, merely tipped the scales further toward anarchy. The balancing act that the world superpowers had been maintaining finally collapsed, and by November 21, 2229, the Old Order was dead.
The New World Order dawned on November 22, 2229. This date would be marked in Human history as the day the United Powers League was founded. In a short period of time, the UPL had control of 93% of the world’s population. Only a few volatile South American states were not assimilated into the vast human collective. Though preaching ‘enlightened socialism’ – a veritable fantasy come true for the overcrowded population – the UPL was quick to show its true colors. Brutal fascist police actions were used to maintain order. Mass bannings of entire faiths soon followed. Even language itself was not spared the ravages of the UPL’s iron first; humanity’s native tongue was to become English. Many an ancient language was soon thereafter banned in its native land.
Though all of the major religions were now forbidden, the UPL adapted a quasi-religion based on the “divinity of mankind,” calling for the elimination of non-vital prosthetics and mutations from the “Master Race’s” (for once, referring to humanity as a whole as opposed to a distinct sect) gene pool. What would happen as a result of this dogma would mark one of the darkest chapters humanity would ever witness.
It was called Project Purification. The ominous optimism of the name was one of the most cruel and twisted understatements in history of man. It was genocide, pure and simple. When the sole government of humanity carried out the act, there was no one to resist the “purification.”
Dissidents, hackers, synthetics, cyborgs, tech-pirates, and criminals of every kind were rounded up and eliminated like vermin. The media, now under strict government control, said nothing of the sheer scale of the butchery, ultimately numbering almost four hundred million. The UPL had learned its history lessons well.
In spite of the mass culling of the less desirable portions of the human race, the UPL made many leaps ahead in the sciences. Space exploration programs dormant since the ancient “Space Race” were reactivated, seeking room for humanity to expand. The creation of sleeper ships, little more than cryogenic hibernation chambers with warp-drive engines attached, allowed man to finally sail the vast, dark ocean between the stars. In forty years, the Solar System was colonized by mankind.
During the efforts to tame the Solar System, a young scientific genius named Doran Routhe was hard at work to ensure a position of power in the UPL. He did not sully his hands with the massacre that was Project Purification. Instead of creating a genetically pure master race, his obsession was to spread man across the stars by founding extrasolar colonies. He predicted that the discovery of new minerals and fuel sources on other worlds would quickly make him one of the most powerful men on Earth. Through extensive political connections and his personal fortune, the hopeful resource baron obtained thousands of UPL prisoners, slated for termination, for use in his plans.
After cataloging the mutations and cybernetics found in the nearly 56,000 human test subjects, Routhe used a revolutionary supercomputer, ATLAS (Artificial Tele-empathic Logistics Analysis System) to analyze the genetic data and predict which prisoners would survive an upcoming and rigorous trial in deep space. Only forty thousand were chosen, and were promptly loaded onto four massive, automated deep-space supercarriers: the Reagan, the Sarengo, the Argo, and finally, the ATLA-equipped Nagglfar. The vessels were stocked with large caches of supplies, rations, and hardware, though none would be needed on the trip; all 40,000 subjects would be in cold sleep for the duration. Their target was the outlying world of Gantris VI, with Nagglfa leading the way and the others following. However, even the genius of Doran Routhe couldn’t have predicted what would befall his grand experiment, nor its eventual influence on the human race as a whole.
En route to Gantris VI, ATLAS watched those in its care. As it sifted the genetic data collected both from Routhe’s scientists and its own extended studies, it noticed a powerful mutagenic strain that existed in less than one percent of the population, a mutation that could augment the psionic potential of the human mind. From its calculations, ATLAS discovered a great many humans could benefit from this in only a handful of generations. The data was quickly sent back to Routhe.
However, the mission soon took a turn for the worst. A one year voyage to Gantris VI turned into a twenty-eight years-long misaadventure, the carriers blindly streaking across the stars when a navigational system malfunction deleted both the coordinates of Gantris and Earth. The ships didn’t return to real space until their engines melted down, dropping the lonely quartet of starships and their human cargo sixty thousand lightyears from Earth. Fortunately, they had reached a star system with many habitable worlds.
But this was only the beginning of the hardships. Reagan and Sarengo crash-landed on a mineral-rich world. Sarengo was critically damaged during atmospheric entry, and smashed into the planet uncontrolled. None of its eight thousand passengers ever woke from their cold sleep. Reagan landed intact, and her “cargo” was awakened. The exiles attempted to ascertain their location and how long they’d been in cold sleep only to find that ATLAS had wiped all records of their journey from the computer banks. Argo landed on a nearby world, her passengers discovering, to their horror, that ATLAS had wiped their memory banks as well. Only Nagglfar had the records, as it contained the ATLAS supercomputer itself. Their fears were realized; they would never return to Earth. Fortunately for their survival, they had landed on a temperate world they would name Tarsonis. The world Reagan crashed upon was named Umoja, while Argo’s final resting place was called Moria. No one colony knew the fate of the other three ships for sixty years. The Tarsonis colony, with their access to ATLAS, quickly became the most powerful of the three, its ships exploring the Koprulu Sector and colonizing many of the barren, but habitable worlds.
The advantages of Tarsonis in colonization made its inhabitants extremely wealthy. To govern the colonies, a new government was formed: the Terran Confederacy, also called the Confederacy of Man. This new union was controlled in theory by a Senate and ruling Council, however, the fact was that the Old Families – the term for descendants of the Nagglfar’s commanders – ran the show. Many names among them would eventually become famous in recent history, such as the Dukes and the Terras.
Almost from the start, the Confederacy was under attack. The Morians feared this new government might attempt to regulate their highly profitable mining operations. To counter the threat of Confederate tax collectors, the Kel-Morian Combine was founded to provide aid to anyone “oppressed” by Confederate policies. The Old Families did not take this blatant rebellion well, and the Guild Wars began.
The Terran Guild Wars lasted only four years, but would shape warfare for years to come. The war began with space battles being fought between massive battleships and gunships, but by the end, the Confederate A-17 Wraith starfighter was able to attack enemy warships while dodging counterfire. Ground battles saw the Goliath Combat Walker appear on both sides, originally developed for the Combine but with the plans stolen by Confederate spies. The Arclite Siege Tank was born about the same time, and rapidly evolved as the mobile devastation wreaked by the Goliaths made designers upgrade the tank from a static defense cannon to a moving artillery and armor platform.
The war ended in a negotiated settlement. The Combine stayed autonomous, but its supporting guilds were annexed into the Confederacy. Meanwhile, the Umojans, having watched what occured, founded the Umojan Protectorate to fend off Confederate incursions and imperialism. However, they could not stop the Confederacy completely, which in the wake of the War had become the dominant Terran force in the Koprulu Sector. Flush with capital, the Confederates expanded their reach, prospectors claiming world after barren world for their mother nation and for almighty money. With this expansion came more oppression, and with the oppression came resistance. Pirates and radical militias popped up, were obliterated, and reemerged time and time again. However, an act of supreme butchery would galvanize one group of rebels and seal the fate of the Confederacy of Man forever.
Korhal IV was one of the first Tarsonian colonies founded, and thus enjoyed an affluent, powerful status second only to the capital itself. Its bright populance contributed massively to the military and technological advances of their mother nation, but the citizens grew increasingly irritated by their forced loyalty to the Confederate flag. To demonstrate their annoyance, a number of riots tore across the planet. Unamused by this display, the Confederates declared martial law, fanning the flames of revolution higher. The leaders of the Confederates knew that if Korhal fell, all of the colonies would fall away. An example had to be made.
The Korhalians did not know of the dark designs the politicomilitary complex of the Confederacy were drawing up on their world. If they had, perhaps Senator Angus Mengsk would have been more reserved. However, the Senator took it upon himself to make it clear and official the intent of the citizenry. He openly declared war on the Confederates, whipping the people of Korhal into a frenzy of patriotism and violence. Mengsk managed to capture all of the Confederate outposts on his homeworld, and began to garner a great deal of respect from other colonies.
The Confederates could not, and would not, stand for this. They openly withdrew their forces from Korhal, leading Mengsk to believe he and his revolutionary army had won. But that was the plan. The Confedates knew they had to remove the snake’s head before they could kill it. So, three Ghosts – deadly, psionically sensitive assassins – were sent to terminate Mengsk’s leadership… permanently. The Senator was assassinated, along with his family. His severed head was never found, though the assassin who removed it would later come to great prominence in the affairs of the Koprulu Sector: Sarah Kerrigan.
When Angus’ estranged son, Arcturus learned of the brutal murder of his family, he was outraged. Until that time, the younger Mengsk had been a successful prospector for the Confederates, and had a bright, promising, and rich future ahead of him. But his mother government had betrayed him in a most cruel and personal way, and he wanted vengeance. The young Mengsk rallied together his father’s followers, mounting numerous assaults on Confederate installations, costing them billions. Rumors began to spread of a secret alliance between Mengsk and the Umojan Protectorate. When those rumors reached the ears of the Old Families, the hammer began to fall on Korhal.
A thousand Apocalypse-class missiles – reports differ over whether they came directly from Tarsonis or were fired by battlecruisers orbiting Korhal – reduced the planet and four million inhabitants to a radioactive ball of glass. In the wake of this holocaust, the Sons of Korhal were formally created. Mengsk, who had been at a secret headquarters in the Protectorate at the time, swore a solemn oath that he would bring down the Confederacy at all costs. The newly-named group launched numerous attacks against their foe, many highly successful. The Confederate-controlled media tried to brand Mengsk and his people as terrorists following a deranged madman. Many colonies denied the Sons of Korhal any assistance. Nonetheless, Mengsk would continue to work at his sacred mission.
December 12th, 2499 marked the beginning of a long chain of events that would lead to the total reshaping of the Koprulu Sector. Four days prior, Chau Sara had been infested by the Zerg, then sterilized by the Protoss. The Confederacy was pulling away from the alien attacks as fast as possible due to their overwhelming power and internal attacks by anti-Confederate groups.
On that December day, a new colonial magistrate was appointed to defend Mar Sara. Shortly after appointment, the magistrate was ordered to move the Mar Saran colonists to the outlying wastelands for protection from the Zerg, who had already been sighted on the planet. Marshal James Raynor answered the call, dispatching Zerg on his way to the wastelands.
The colonial militia eventually mustered sufficient numbers for a counterattack as Confederate forces either battled or ran from the Zerg. In the process, they destroyed an infested Confederate outpost, resulting in the arrest of James Raynor and many of his soldiers. Shortly thereafter, the Magistrate was approached by the Sons of Korhal to evacuate the colonists, as the Confederacy was simply packing up and leaving them behind for the Zerg. After holding off repeated Zerg assaults for thirty minutes, Mengsk’s dropships arrived and whisked away what few civilians remained. But before the Sons of Korhal departed the planet completely, they conducted a raid on the Jacobs installation, taking several encrypted Confederate data discs.
Raynor, Mengsk, and Liberty relocated to Antiga Prime, where the rebel leader introduced his lieutenant, Sarah Kerrigan. Kerrigan secured a Confederate-held command center and the Antigans assisted the Sons of Korhal in beating back General Duke’s Alpha Squadron forces. Duke himself was later shot down by Zerg forces, and Mengsk saw an opportunity to deal the Confederacy a crippling blow in rescuing the General. As a result, Alpha Squadron and its commander defected to the Sons of Korhal. The end of the Confederacy of Man had begun.
With General Duke and his troops firmly under his thumb, Arcturus Mengsk moved on to his master plan. The Confederate data disks Raynor had captured contained designs on a device called a psi-emitter, which could easily channel the telepathic abilities of a psi-sensitive human (such as a Ghost operative) and broadcast a psionic signal at great strength. Notably, it would act as a call to any Zerg in its range. Mengsk intended to use this fact to take his revenge on the Confederacy.
After a protracted battle with Confederate forces, a psi-emitter was planted and activated on Antiga Prime. Who planted it is a matter of debate, as some say it was a minion in an SCV suit, while others say Lieutenant Kerrigan herself planted and engaged the unit. In any case, the Zerg swarms mowed down all Confederate troops on the planet, as well as any Sons of Korhal troops that were too slow to leave. The test firing had worked perfectly.
As the Protoss burned Antiga Prime to cinders to quell the infestation, Mengsk launched his assault on Tarsonis. Due to General Duke’s familiarity with local defenses, the Sons of Korhal were able to break through the lines and plant a second psi-emitter, drawing intense outrage from Kerrigan and Raynor. Regardless, Mengsk had the unit activated, and the orbital defense platforms were swarmed by the Zerg.
What came next would haunt the Koprulu Sector for years. The Protoss under Executor Tassadar arrived at Tarsonis, having followed the Zerg swarms called by the psi-emitter. Mengsk feared the Protoss would destroy the Zerg on Tarsonis before they destroyed enough of the Confederate capital. He sent Lieutenant Kerrigan to stop them. Whether he did so because he trusted her abilities or if he sent her on a suicide mission to silence her ever-increasing doubts was known only to him; whatever the cause, Lieutenant Kerrigan’s fate was sealed.
After a lengthy fight with the Protoss, a nearby Zerg swarm attacked Kerrigan’s troops. As she begged for evacuation, Mengsk coolly ordered all forces to pull out. Kerrigan was left on the platform, surrounded by Zerg, her cries for relief falling mostly upon deaf ears.
It was a decision that Mengsk would live to regret. Millions of others wouldn’t be so lucky.
Outraged by the meaningless death of Kerrigan, Raynor defected from the Sons of Korhal. General Duke’s forces were tasked by Mengsk with eliminating his rebellion, but Raynor’s forces were able to defeat the rebel blockade and destroy the Tarsonis Ion Cannon. Raynor’s Raiders, as they called themselves, escaped into deep space.
Just after the battle, Arcturus Mengsk declared himself Emperor of the Terran Dominion, signaling the end of the Terran Confederacy, and the start of a new, dark chapter.
After Raynor escaped from Mengsk’s clutches, he found himself plagued by unusual dreams about the slain Kerrigan. The dreams drew him to the desolate world of Char, an aptly named ball of lava, cooled or otherwise, in space.
In orbit, he found the forces of General Duke, who had been sent by Mengsk. The reason for this was disturbing to Raynor; both knew somehow that Kerrigan was calling to them, despite the fact that all evidence pointed to her being massacred by the Zerg at New Gettysburg. Raynor also discovered that Duke had attempted an assault on the planet and had failed, miserably. Raynor landed his own troops, and soon discovered that he had been right about Kerrigan. She was alive, but not the way he had known her.
What Jim Raynor met on the surface of Char had Kerrigan’s face, her rough form… and little else. Kerrigan was a Zerg, now; an infested Terran. She led Zerg forces against Raynor’s troops, killing most of them. Curiously, she spared Raynor himself, providing an ultimatum for him to leave Char.
Kerrigan turned her wrath towards General Duke. She personally led a detachment of Zerg to the Science Vessel Amerigo to retrieve information on the Ghost Program. Kerrigan had once been a Confederate Ghost, and her mind had been conditioned to block out her powers, lest she were to use them against her masters. With the secrets of the Ghost Program in her collective knowledge, she repaired her mind of the conditioning. Soon after, a demolitions team boarded the stricken Science Vessel, unaware of its fate. The vessel was obliterated, but not before Zerg Hunter-Killers nearly eliminated the team.
Raynor later joined forces with Protoss Executor Tassadar on Char. Mengsk had ordered Duke to return to the planet, where the General attempted to attack the forces of the Executor. His meager strike force was devastated by superior Protoss firepower. After that, the Terran Dominion mostly kept to putting out internal brushfires. Raynor, however, continued to fight alongside the Protoss. He helped to rescue Tassadar from the Protoss Conclave on Aiur, and later participated in the final battle with the Overmind. He watched from his Battlecruiser Hyperion as Tassadar rammed his crippled vessel into the Overmind, killing both beings in a blaze of psionic energy.
As war ripped apart the Koprulu Sector, the Earth-bound segment of mankind, which had so long ago cast out the progenitors of the Terrans there, watched their cousins do battle against alien foes. The United Powers League was reformed into the United Earth Directorate to deal with the threat posed by the Zerg and Protoss to Earth. The UED Expeditionary fleet was led by Admiral Gerard DuGalle and Vice Admiral Alexei Stukov. The fleet set out for the worn-torn sector. They battled the Protoss briefly over Braxis, and were defeated by the forces of the newly-minted Praetor Artanis and his commanding Executor. On the planet below, the Protoss – with the unexpected assistance of Sarah Kerrigan herself, recently freed from her bonds to the Overmind – had defeated a sizable Terran Dominion force to secure the Uraj crystal.
However, it was a minor setback for the UED forces, who later landed on Braxis with one of their captains leading the charge. They engaged the Dominion forces protecting the capital city, Boralis. Eventually, they fought their way inside and stormed the city’s military command center, gaining valuable data. Along the way, they encountered Samir Duran, of the Confederate Resistance Force. Duran later assisted in the attack on the Dominion’s Dylarian shipyards, which culminated in a massive naval battle between a Battlecruiser detachment under the command of General Duke and several “liberated” cruisers under UED control. The UED prevailed, and turned their attention away from Mengsk’s Dominion for a short while to capture a device known as a psi-disrupter on Tarsonis.
Four Zerg broods stood between the UED base and the disrupter. Lieutenant Duran suggested destroying the hive clusters of each brood to briefly stall the local forces. The tactic was a success, and the psi-disrupter was captured. However, as Duran prepared to take control of it, two Ghosts under orders from Vice Admiral Stukov relieved him from the duty, saying they’d destroy it themselves. Satisfied, Duran and the captain departed Tarsonis to finish the Dominion.
After a vicious battle to disable the Emperor’s primary defenses on Korhal, the final push was made against Augustgrad, the capital of the Dominion throne world. Mengsk’s troops were decimated, and he fleed for his life. However, he was intercepted by DuGalle himself, who announced that he would publicly execute the deposed emperor. However, at the last second, Jim Raynor appeard with Protoss support and saved Mengsk. This puzzled the admiral and he pursued the fugitives to Aiur. The captain’s forces would assault a small Protoss contingent protecting an inactive warp gate, while Stukov, Duran, and DuGalle will prevent any of the Zerg broods from interfering. However, the gate activates, awakening the Zerg. They begin to swarm the Protoss, and the UED quickly fought through both enemy forces, inflicting severe losses. Raynor’s command center was lost in the battle, and both he and Mengsk escaped the carnage in a dropship bound for the Warp Gate.
The UED forces pursued, but were delayed by an undetected wave of Zerg advancing. Interestingly, they came from a region which Samir Duran was supposed to cover; however, he claimed that there were no Zerg on his scanners. The result of the possible-treachery was that the dropship escaped into the warp gate, which then self-destructed.
Admiral DuGalle placed the blame for the “oversight” on Stukov, especially after he discovered that the Vice Admiral have traveled to Braxis where an intact psi-disruptor had already been taken. He called for the execution of Stukov, whom he now termed a traitor. After hunting down Stukov, Lieutenant Duran shot the “traitor” and then vanished.
With his last dying effort, Stukov contacted DuGalle and informed him that Duran was the real traitor. Before he expired, Stukov suggested that the mysterious Duran could have been infested by the Zerg. There was no time to investigate this possible; Duran had disappeared, and the psi-disruptor’s power core began to overload. Forced to unite for their lives, the UED troops battled through a multitude of Zerg to eventually re-stabilize the disruptor.
The Disrupter secure and Stukov dead, DuGalle directed his forces to complete their last remaining objective: to take control of the new Zerg Overmind. The psi-disruptor helped in the battle – nevertheless, the Zerg around the new Overmind were so thick that it was a Pyrrhic victory, with UED forces having to destroy four Cerebrates with unique and lethal abilities.
After the path to the Overmind was cleared, UED medics injected it with drugs to render it docile. But before DuGalle could enjoy his victory for long, Kerrigan and Duran made their presence known. After some taunts and threats, the two infested Terrans left the field, leaving DuGalle behind.
In the wake of the UED’s stunning victories, several groups began to unite to drive them off. Chief among them was Sarah Kerrigan and her cohort, Samir Duran. She contacted Protoss Praetor Fenix and Jim Raynor to discuss destroying the UED. Neither being trusted the Zerg-corrupted enemy, but are willing to cooperate if it means the death of the Second Overmind. She called a second meeting, this time inviting the deposed Emperor Arcturus I. Kerrigan had called upon the spiteful Emperor because she needed to use his psi-emitters to overcome the psi-disruptor’s effect on her minions. She offered to help him retake Korhal in exchange. Mengsk quickly realized that his only other option is to spend the rest of his existence in a sleep cell, so he agreed.
Raynor’s troops attack and destroy the fusion generators powering the Disrupter on Braxis, leaving Kerrigan’s psionic control unchallenged. Kerrigan quickly reunites groups of several Zerg, including drones, Zerglings, Hydralisks, Devouring Ones, Hunter Killers, and Torrasques. She uses her new minions to wipe out the UED forces and destroy the inactive Disrupter.
After the destruction of the psi-disrupter, Kerrigan’s “allies” debated when the Queen of Blades would betray them. Fenix believed it will happen almost immediately, while Raynor supposed it would be after the UED expedition has been eliminated. Mengsk, unsurprisingly, did not care as long as he could recover the Dominion.
Soon, Kerrigan briefed her associates and chief cerebrate on her next moves. The Zerg would attack Moria to gain the needed resources for the Korhallian assault. Fenix would lead the attack personally. A conglomeration of Terran and Zerg troops then assaulted the Combine, and acquire enough resources and infest countless Terran troops.
Taking her new resources and troops to Korhal, Kerrigan attacked the center of the city while the Terrans under Mengsk and Raynor assaulted the outskirts. The UED, desperate to maintain their hold on the world, sent some Zerg under their control after Kerrigan. They were quickly dispatched, and the Zerg ruler postulated that the UED was having trouble with their new Overmind.
Mengsk was promptly reinstalled on his throne world, but all was not well. As Terran and Protoss forces recovered from their grueling battle with the UED, Zerg forces ravaged their camps. General Duke and Praetor Fenix were both killed. Kerrigan told Mengsk that he will watch her rise to power among the ashes of his Dominion, and that he was responsible for what happened to her, and by extension, for the bloodshed she had wrought in the Sector.
However, the UED struck quickly at Kerrigan’s headquarters on Tarsonis. Four of her five primary hive clusters were destroyed by UED Zerg, the last one surrounded by the Terran-controlled xenomorphs. Kerrigan finally terminated the scientists responsible for the enslavement of the Zerg, and they are returned to her control.
Kerrigan’s forces then fell upon Char, with Protoss support, in order to destroy the UED Overmind. They were successful, and the UED forces fled, leaving behind only a few stragglers that the Broods would mop up later. But there was still one final chance to defeat the Queen of Blades.
The remnants of the UED, Dominion, and Protoss forces united and converged on an orbital platform over Char. Kerrigan had been using it as a local headquarters, and was present. The three forces saw their chance to kill their greatest foe before they’d likely all turn on each other. The three fleets sieged the platform, where only a single Zerg brood protected their Queen. Nevertheless, Kerrigan’s troops steadily battled the wounded Terran and Protoss forces, destroying their bases one-by-one. As Mengsk fell back and escaped. DuGalle was not so lucky. He offered a surrender, and was refused. He was advised to fleet to depart to Earth, knowing fully well he’d never make it.
After Kerrigan defeated all three fleets, she sent a massive spaceborne force against the UED fleet as it fled back to Earth. Not a single ship survived. The Brood War had ended, and Sarah Kerrigan, one time Ghost, one time terrorist, and now Zerg Queen of Blades, had won.
